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- ssssccccrrrrnnnnaaaatttt((((3333GGGG)))) ssssccccrrrrnnnnaaaatttt((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- ssssccccrrrrnnnnaaaatttt - attaches the input focus to a screen
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- FFFFOOOORRRRTTTTRRRRAAAANNNN 77777777 SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- iiiinnnntttteeeeggggeeeerrrr****4444 ffffuuuunnnnccccttttiiiioooonnnn ssssccccrrrrnnnnaaaatttt((((ggggssssnnnnrrrr))))
- iiiinnnntttteeeeggggeeeerrrr****4444 ggggssssnnnnrrrr
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _g_s_n_r expects a screen number or the symbolic constant, INFOCU.
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- FFFFUUUUNNNNCCCCTTTTIIIIOOOONNNN RRRREEEETTTTUUUURRRRNNNN VVVVAAAALLLLUUUUEEEE
- The function returns the screen that previously had input focus, or -1 if
- there was an error (e.g., _g_s_n_r is not a valid screen number).
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- ssssccccrrrrnnnnaaaatttt attaches the input focus to the specified screen. It waits for
- any window manager or menu interaction to be completed before doing the
- attach. Calling ssssccccrrrrnnnnaaaatttt with the argument INFOCU simply returns the
- screen that currently has the input focus.
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- On error, ssssccccrrrrnnnnaaaatttt leaves the input focus unchanged.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- getgde, getwsc, scrnse
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- NNNNOOOOTTTTEEEESSSS
- This routine is available only in immediate mode.
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- Use ggggeeeettttggggddddeeee((((GGGGDDDDNNNNSSSSCCCCRRRR)))) to determine the number of screens available to your
- program. Screens are numbered starting from zero.
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- PPPPaaaaggggeeee 1111
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